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A snow-covered stone trail climbing a misty mountainside

Mobile App · Product Design

Wayfarer

An offline-first hiking companion for the wild routes and remote bothies of the Scottish Highlands.

Wayfarer Outdoors
Allied House
Product Designer & Front-End Lead
Role
2025
Year
9 months
Campaign

Chapter I · Context

The Realm

Wayfarer helps hikers plan multi-day routes through the Highlands, where phone signal disappears for hours at a time. The team had a passionate community and a prototype that only worked with full signal.

Chapter II · Challenge

The Threat

Walkers needed maps, weather and shelter information that kept working in the middle of nowhere, on a phone held with cold fingers and a low battery. Every interaction had to be possible with gloves on.

Chapter III · Approach

The Strategy

I designed an offline-first experience where every route downloads as a single pack, with large touch targets, a high-contrast mode for snow glare and a battery saver that dims everything but the trail. We tested on real hills in real weather, and rewrote anything that failed in the rain.

Chapter IV · Outcome

The Victory

Wayfarer became the most downloaded hiking app in Scotland in its first season, and mountain rescue teams now recommend it to walkers heading into remote country.

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